The Guide to Wireframing: For Designers, PMs, Engineers and Anyone Who Touches Product
In this book, I share a wide breadth of examples, comparisons, frameworks, references and insights to help you better utilize wireframes in your product design and development process.
I talk about basic concepts like who uses wireframes, what’s their purpose and how you can use them. I also detail the many types of wireframes you can create, and the types of tools used to create them. For more experienced readers, I’ve also laid out the top web and mobile wireframe example and pattern sources, and highlight some of the best web and mobile UI design patterns that have cropped up in the past few years. Finally, I cover design principles that are hopefully helpful as you wireframe and, ultimately, build products.
Hopefully, this is the start of a discussion. These are some of the many questions that my team at UXPin and I are trying to answer every day. And we need to answer them so we can build one of the best wireframing and prototyping tools that you or people like you will use – and love.